By: Jim Martin
We’ve been working on expanding our suite of developer tools for Mapbox AR, and we’re really excited to put something new in the hands of our dev community — next week we’re releasing the Maps SDK for Unity v1.4.2 update.
We’ve simplified the way you can use location data to build levels, gameplay, and custom visualizations.
The new release surfaces our location data into the UI and allows plug & play prefab capabilities so you can quickly generate global, location-specific gameplay and experiences. Add treasure chests at all the parks in a city or in the world, add gameplay at bus stops, or create your own custom point-of-interest (POI) labels to visualize in 3D or AR. All it requires is having a prefab and selecting the location or types of locations to generate it in.
Stay tuned for the SDK release next week, and learn more about our full suite of tools for AR. We’ll also share a more in-depth walk-through on how to get started with the new features. We can’t wait to see what you create.
Spawn AR objects anywhere in the world was originally published in Points of interest on Medium, where people are continuing the conversation by highlighting and responding to this story.